


The whole building setup of the blueprint will be shown at your mouse cursor. To use/place the created blueprint select it from the tool belt or inventory. The created blueprint will replace the empty blueprint in the player's cursor. Additionally, blueprint creation can be cancelled by clicking the X in the top right corner.Ĭanceling the blueprint does not consume the blueprint item. The green "Create blueprint" button creates the blueprint. On the left the 'Total' number of components included in the blueprint is shown. This can be changed by simply clicking on the icons to choose the desired ones. The game chooses automatically the number of icons and which are pre-selected depending on the number of buildings that are included. On the top left of the "Setup new blueprint" menu there are four icon slots. Once everything to 'copy' is inside the drag box, release the mouse button, and the 'Blueprint icon setup' menu will open. With the blueprint icon shown next to the mouse cursor, click and hold the left mouse button and drag a box as large as needed (which can be cancelled by pressing Q).Īll buildings which will be included in the blueprint will be highlighted with a green square. To create a blueprint select the blueprint item out of the toolbar or the inventory. The blank blueprint can now be used to 'copy' a set of buildings.įor example, copying this small gun turret defense setup: Construct more machines using robots than manually.īlank blueprints can be crafted by clicking the ( ) button in the shortcut bar.
